Terms of Service

Rise of the Archer (양궁소녀 키우기) Terms of Service

Current as of November 7, 2026 · Operator: BOOMUK GAMES

This page is an English translation of the Korean original. If the versions differ, the Korean original is the reference, except where the mandatory laws of your place of habitual residence require that the version provided to you, or the interpretation most favourable to you, applies. For users residing in France or the Province of Quebec, the French version governs.

Article 1 (Purpose)

The purpose of these Terms is to set out the conditions for using the game service that the Operator provides through mobile devices and the network, customer support, official website, and other related services incidental to it; the rights, obligations, and responsibilities of the Operator and users; and other necessary matters.

Article 2 (Definitions)

  1. “Service” means the mobile game Rise of the Archer provided by the Operator and the related services incidental to it.
  2. “User” means a person who uses the Service in accordance with these Terms.
  3. “Account” means a Guest account, or an account linked to a Google or Apple login, that is created to identify a user and to link game data.
  4. “Game data” means information created and stored in the course of using the Service, such as nicknames, stages, records of growth, enhancement, and summoning, equipment and skills, currencies and items, content progress, and rankings.
  5. “Content” means the game program, features, in-game currencies, items, packs, ad-removal rights, and other paid or free digital content.
  6. “Paid Content” means Content that a user acquires by paying consideration through the payment methods of Google Play or the Apple App Store.
  7. “Free Content” means Content provided without separate consideration, such as through gameplay, check-ins, events, ad rewards, and operational rewards.
  8. “App stores” means Google Play and the Apple App Store, which act as intermediaries for the installation of the Service and for payments.
  9. “Mailbox” means the in-game feature in which in-game rewards, the component items of Paid Content, and the like are delivered and kept until the user claims them.

Article 3 (Operator Information)

Business NameBOOMUK GAMES (부먹게임즈)
RepresentativeHAN CHEOLHEE
Business AddressRoom 202, 2F, 17-1 Sujeongnam-ro 48beon-gil, Sujeong-gu, Seongnam-si, Gyeonggi-do, Republic of Korea
Main Phone Number010-8350-0342
Business Registration No.827-78-00684
Mail-Order Sales Registration No.2026-성남수정-0745
Mail-Order Sales Registration AuthoritySeongnam-si, Gyeonggi-do

Article 4 (Posting and Effect of the Terms)

  1. The Operator posts these Terms in the game or on the official website so that users can easily review their contents.
  2. The Operator explains the important provisions of these Terms so that users can easily understand them and, for matters that require separate consent or explanation under applicable laws, follows the relevant procedures.
  3. To use the Service, a user must, for each account, agree to these Terms (the game Terms of Service) and the Privacy Policy on the consent screen displayed when the user first enters the game, and the service agreement under these Terms is formed when the user so agrees. Receiving promotional push notifications, which is offered on the same screen, is optional, and the user can use the Service without consenting to it.

Article 5 (Amendments to the Terms)

  1. The Operator may amend these Terms to reflect the operation of the Service, its policies, changes in laws, and the like, to the extent that doing so does not violate applicable laws.
  2. General amendments are announced before their effective date through in-game notices, the official website, or the official community (Naver Cafe).
  3. Amendments that are unfavorable to users or that materially affect users’ rights and obligations are, in principle, announced beginning 30 days before the effective date, and, where possible, users are additionally informed by reasonable means such as in-game notifications and the contact methods linked to their accounts. If the law requires a longer period or separate consent, that requirement applies.
  4. A user who does not agree to the amended Terms may stop using the Service and request deletion of the account or termination of the service agreement.

Article 6 (Applicable Rules)

Matters not provided for in these Terms are governed by the Act on the Consumer Protection in Electronic Commerce (Korea), the Personal Information Protection Act (Korea), the Game Industry Promotion Act (Korea), the Content Industry Promotion Act (Korea), the Act on the Regulation of Terms and Conditions (Korea), the Consumer Dispute Resolution Standards, the intent of the Korea Fair Trade Commission’s Standard Terms and Conditions for Mobile Games, and other applicable laws.

Article 7 (Formation of the Service Agreement)

  1. Users may use the Service, or link their accounts, through the Guest, Google, or Apple method provided by the Operator.
  2. The Operator may withhold or restrict acceptance of an application for use if it falls under any of the following: there is insufficient capacity in the service facilities; there is a technical problem; a user who is under sanctions signs up again to circumvent them; another person’s information has been misappropriated; or there is a clear risk of violation of applicable laws or these Terms.
  3. Network communication charges and other costs required to use the Service may be incurred separately under the contract between the user and the telecommunications carrier.

Article 8 (Accounts and Login Linking)

  1. On Android and iOS devices, users can start the Service by choosing one of Guest, Google, or Apple. A Guest account is created only when the user directly selects Guest on the first screen.
  2. A single game account can be linked to a Google account and an Apple account, up to one of each, and linking can be done in the game under More → Settings → Account. If Google or Apple is linked to a Guest account, the game data of the existing Guest account is kept as is in the same, now linked, game account. An account started with Google or Apple can also be linked to another login method that has not yet been linked, in which case the user’s consent is obtained on a confirmation screen. When Google is added to an account to which Apple is linked, the existing Apple login is verified once more to protect the account.
  3. To protect account security and game data, users cannot, within the game, unlink a Google or Apple login that is already linked or replace it with another external account (except for handling by customer support under paragraph (8) and the unlinking of Apple under Article 25(4)), and, in principle, cannot change or transfer it to another game account.
  4. On both Android and iOS devices, users can access their game account using the same Google or Apple account that they previously linked. Users do not need to change their login account merely because they change devices or operating systems.
  5. If the Google or Apple account that the user is trying to link is already linked to another game account, the matter is handled as follows.
    • When attempting to link from an account to which Google or Apple is linked: the linking is refused, and no change is made to any game account.
    • When attempting to link from a Guest account: on a confirmation screen, the user can choose whether to log in to the other game account to which that Google or Apple account is linked (displayed together with its nickname where the nickname can be verified). If the user chooses to log in, the Operator saves the user’s progress and then checks once more on the server, and logs in to that game account only if that Google or Apple account is still linked to the other game account. If that link has ceased to exist in the meantime, the Google or Apple account is linked to the current Guest account; if the other game account has been deleted or suspended, the login does not take place. If the user logs in to another game account, the progress and purchase history of the existing Guest account cannot be loaded again in the app.
  6. If a user logs in with a Google or Apple account different from the previously linked account, the user may access a separate game account, or new game data may be created, instead of the existing game data. The Operator does not support merging, automatic transfer, or overwriting of data between different game accounts.
  7. For a Guest account that is not linked, access to or recovery of the existing game data may be restricted due to deletion of the app, a change or reset of the device, loss of authentication information, or the like. The Operator may recommend linking an external account to protect game data. When a different game account is started on the same device (where the user logs in to another game account from a Guest account, or starts again after deleting the Android app or clearing its app data), the nickname of the previous Guest account is released so that other users can use it, the previous Guest account is excluded from rankings, and its game data is retained until a deletion request is made.
  8. If a user who logged in to another game account from a Guest account under paragraph (5) wishes to recover the original Guest account, the Operator may provide support by moving that login to the original Guest account, but only when the record confirming the switch remains on the server and the user’s identity is verified, for example where the email address provided by the user matches the email address registered to that Google or Apple account. This support does not copy or merge game data, and if the login being moved is the only login of the current game account, the Operator informs the user in advance, during the support process, of what will be done and what the result will be, for example that, with the user’s consent, the current game account will not be deleted but will be kept in a state in which it cannot be logged in to. A game account kept in this way is, in principle, also scheduled for deletion after a 7-day deletion waiting period when the original Guest account that received the login is deleted. The switch confirmation record is destroyed when 3 years have passed since the date of the last confirmation, or when the other game account to which that Google or Apple account was linked is deleted, and in either case this support cannot be provided. In this process, the Operator may request the minimum information necessary to verify ownership of the account, such as the game nickname, login method, device used (Android/iOS), and purchase history. The login change support currently provided by the Operator is limited to this case, and if the user cannot access the Google or Apple account itself, the user must use that company’s account recovery procedure.
  9. The exceptional support under this Article may not be used as a procedure for buying, selling, or transferring accounts, evading sanctions, or merging different game accounts.

Article 9 (Account Management and Logout)

  1. Users must manage their accounts, devices, and external login methods securely, and must not sell, lend, or transfer their accounts to others or provide others with the right to use them for consideration.
  2. If account theft or a security incident is suspected, the user must without delay take the necessary measures, such as changing the password of the external login, and contact customer support.
  3. With respect to account theft incidents that do not involve the user’s intent or gross negligence, the Operator reasonably investigates and provides support in accordance with applicable laws and verifiable records.
  4. Users can log out of an account to which Google or Apple is linked by using ‘Logout’ in the in-game Settings; the logout feature is not provided for Guest accounts that have no linked login. When the user logs out, the user’s progress is saved, after which, on Android, the game closes (the login selection screen is shown at the next launch), and, on iOS, the user returns to the login selection on the first screen.
  5. Logging out does not delete the game data and account settings stored on the server, and when the user logs out, the Operator unregisters that device from server push notifications. However, if the unregistration is not completed due to a network error or the like, notifications scheduled before the logout may be delivered to that device. The user may be logged out on the user’s device in cases such as where the account has been deleted or the login information has changed.

Article 10 (Use and Purchases by Minors)

  1. Separately from the game’s age rating, the Civil Act, laws related to electronic commerce, and app store policies may apply to the use of the Service and the purchase of Paid Content by minors.
  2. If a minor enters into a contract to purchase Paid Content without the consent of the minor’s legal representative, the minor or the legal representative may cancel the contract to the extent provided by applicable laws. However, this does not apply where cancellation is restricted by law.
  3. With respect to purchases by minors, the Operator may recommend the use of protective features provided by the app stores, such as parental approval and family payment.

Article 11 (Provision of the Service)

  1. The Operator endeavors to provide the Service stably, and users can use the Service on supported mobile devices, operating systems, and network environments.
  2. The Service may include in-game features such as combat, growth, summoning, rankings, 1:1 Duels, events, advertising, and in-app purchases, and their specific details and conditions of use are displayed in the game.
  3. The Operator may provide app updates to maintain service quality, security, compatibility, and the like, and, to prevent serious security or data compatibility problems, may make updating to a certain version or later a condition of use.
  4. Rankings in the weekly Archery Challenge are determined by the records of rounds started from 00:00 each Sunday until just before 00:00 the following Sunday, Korea Standard Time (KST, UTC+9) (for 1:1 Duels, by the time the 12 arrows of that round were completed), and are settled at around 00:05 each Sunday, with rewards by rank and by score delivered to the Mailbox. Accounts whose deletion has been completed or whose use has been suspended at the time of settlement, accounts excluded from rankings under Article 24, and accounts excluded from rankings as previous Guest accounts under Article 8(7) are not eligible for rewards, and their places are taken by the users ranked next. Participation conditions and rewards by rank and by score are displayed in the game.
  5. Each 1:1 Duel (a real-time 1:1 archery match) uses 1 Archery Ticket, which is deducted when the match is confirmed after both users’ entry has been checked following matchmaking (no ticket is deducted if the match falls through before it is confirmed). When a user who has turned on ‘Accept challenges’ is challenged, the duel starts without a separate confirmation. If a duel falls through after matchmaking but before the match is confirmed because of circumstances on a user’s side, such as closing the app, moving it to the background, a lost network connection, playing other content, or not holding an Archery Ticket, 1 canceled match is recorded for each user whose circumstances caused it. A user who reaches 3 canceled matches within 1 hour of the first cannot register in the 1:1 Duel lobby listings or send challenges for 60 minutes from that moment. No canceled match is recorded where the challenged user was using a currency-related screen, such as a payment or mail-claim screen, or where the duel fell through for a reason not attributable to the user, such as a suspension of 1:1 Duel operation. The remaining time of this restriction is shown in the game; it is lifted automatically after 60 minutes and is separate from the restrictions on use under Article 24. If a user does not shoot within 10 seconds on their turn, the arrow is fired automatically and counts as a ‘miss’; the same applies when the user cannot shoot because the app was closed, the network was disconnected, or the app was moved to the background. A user who reaches 2 misses in a round loses immediately, and there is no forfeit function. After the winner is decided, each user’s remaining turns continue on a fixed schedule, and any remaining arrows are processed automatically even if the app is closed. Both users receive the same rewards and records as in the weekly Archery Challenge according to their own 12-arrow score, and the winner additionally receives 1 winner chest (the chest probabilities are disclosed on the Probability Information page). 1:1 Duel rewards are claimed automatically without appearing in the Mailbox.

Article 12 (Changes to the Service and Content)

  1. The Operator may change content, values, features, rewards, difficulty, UI, operating methods, and the like for purposes such as the operation of the Service, balance adjustments, error correction, security, and compliance with laws and platform policies.
  2. Changes that materially affect users are announced in advance by reasonable means. Where advance notice is difficult, such as in the case of a security incident, an urgent outage, or emergency measures required by law, notice may be given afterward.
  3. For changes that significantly reduce the essential value of use of Paid Content, the Operator takes the necessary measures in accordance with applicable laws and the Consumer Dispute Resolution Standards.

Article 13 (Maintenance and Suspension of the Service)

  1. The Operator may temporarily suspend all or part of the Service due to server maintenance, updates, communication or platform failures, natural disasters, emergency security measures, and the like.
  2. Scheduled maintenance is announced in advance to the extent possible, and in urgent cases notice may be given afterward.
  3. If the Service is suspended for a long time for reasons attributable to the Operator and users suffer damage as a result, the matter is handled in accordance with applicable laws and the Consumer Dispute Resolution Standards.

Article 14 (Advertising and Rewarded Ads)

  1. Advertising in the Service consists of rewarded ads that users choose to watch themselves, and it is provided through Google AdMob. If types of advertising are added or changed, this is announced through in-game notices or the like.
  2. The types of rewards for rewarded ads and the conditions for receiving them follow the criteria displayed on the game screen before and after the ad is watched.
  3. An account that has purchased the Remove Ads Pack can receive the same rewards immediately without watching rewarded ads. In this case as well, the conditions displayed on the game screen, such as the types of rewards and the number of uses, apply.
  4. If a reward is not provided due to a failure of the network or of the ad provider, the Operator reviews through customer support whether to restore it, to the extent that the Operator can reasonably confirm whether the ad was completed.
  5. If a user obtains ad rewards by abnormal methods such as automation tools, tampering with communications, or exploiting vulnerabilities, the Operator may reclaim those rewards and take the necessary restrictive measures.
  6. Matters concerning the processing of personal information for advertising are governed by the Privacy Policy.

Article 15 (Virtual Goods, In-Game Items, Mailbox, and Coupons)

  1. In-game currencies and items are electronic data that can be used within the Service and, except where permitted by law or expressly permitted by the Operator, cannot be exchanged for cash or goods outside the game or transferred.
  2. Free Content may be adjusted or reclaimed to a reasonable extent due to the end of an event, a clearly erroneous grant, fraudulent use, balance or operational needs, and the like. However, rights to legitimately acquired Paid Content are protected in accordance with applicable laws.
  3. Paid in-game currency purchased through in-app purchases is not extinguished merely because time has passed, unless there is a reason that has been separately and lawfully disclosed.
  4. Currencies or items that were erroneously granted in excess of normal standards due to a system error may be corrected or reclaimed to their normal state after the usage history has been reviewed.
  5. In-game rewards, the component items of Paid Content, and the like may be delivered to the Mailbox, and they are reflected in the account only when the user claims them from the Mailbox (except for the automatically claimed rewards below). The deadlines for claiming mail are as follows, and the remaining time is displayed on each mail item.
    • Product contents mail and payment mileage (Mystic Keys) mail delivered upon the purchase of Paid Content, and Pre-registration Reward mail: no claim deadline (shown as ‘No expiry’ in the Mailbox)
    • Reward mail for coupons redeemed on the coupon redemption page of the official website: no claim deadline
    • Mail for items purchased in the Mystic Key shop, Update Reward mail, and reward mail for coupons redeemed in the game: 7 days after issuance
    • Weekly Archery Challenge reward mail: 7 days after issuance
    • Interruption reward mail for a Frost Dragon challenge whose app connection was lost before it ended: no claim deadline
    • Diamond mail delivered as the Welcome-Back Reward (a reward that opens once enough of the gifts given daily have gone unclaimed): no claim deadline
    • 1:1 Duel rewards (Archery Challenge rewards and the winner chest): claimed automatically without appearing in the Mailbox
    • Gifts given daily and Weekend Archery Ticket Gifts: until midnight (KST) at the end of the day on which they were given
    • Growth Gifts: 7 days after issuance
    • Other mail: the deadline displayed on each mail item
  6. Mail whose claim deadline has passed disappears from the Mailbox and cannot be claimed again. Up to 1,000 free mail items are kept, and while the Mailbox is full, new free mail may not be delivered. This limit does not apply to Paid Content mail.
  7. Users can hold up to 50 Archery Tickets, and any Archery Tickets received in excess of this limit are converted into Diamonds at a rate of 1,500 Diamonds per ticket. For tickets received by mail, the Operator informs users of this before they purchase Paid Content that may cause the holding limit to be exceeded and before they claim such mail, and users can postpone claiming the mail, use the tickets they hold, and then claim it. Archery Tickets granted directly without a mail claim, such as quest rewards and tickets returned for canceled archery rounds, are converted when granted, and the user is informed of the conversion in the game. Holding limits and conversion criteria for other currencies are displayed in the game.
  8. The Operator may issue coupons for events and other purposes. Users can redeem them by entering their game nickname and the coupon code on the coupon redemption page of the official website, and in the Android app they can also enter them under ‘Coupon’ in the in-game Settings (coupon codes are not case-sensitive). Each coupon code can be redeemed only once per game account, and redemptions on the website and in the game are counted together as one. A redemption period and a first-come, first-served limit on the number of users may be set for each coupon, and to redeem a first-come, first-served coupon on the website, the user must also enter the Member Code displayed under Settings → Account in the game. Coupon rewards are delivered to the Mailbox and are subject to the claim deadlines in paragraph (5), and mail that has already been delivered remains until its claim deadline even if the coupon’s redemption period ends.
  9. Because the website determines the receiving account by nickname, without login, users must check the nickname and highest stage displayed on the screen before sending, and a coupon sent to another account cannot be canceled. Unless there is intent or negligence on the part of the Operator, a coupon granted to another account because the nickname was entered incorrectly will not be granted again. Users must not disclose their Member Code to others.
  10. Accounts for which account deletion has been requested and accounts whose receipt of rewards has been restricted under Article 24 cannot redeem coupons. If coupon entry is repeated within a short time, entry may be restricted for a certain period on a per-game-account or per-connection-environment (IP address) basis, and the restriction may also apply to entries by other users who share the same internet connection.
  11. The Operator provides a Pre-registration Reward (the in-game currency and items announced by the Operator on the pre-registration screens of Google Play and the App Store and on the official website) free of charge to users who pre-registered on Google Play and to users who pre-ordered on the App Store. The Google Play pre-registration reward is confirmed when the game is launched on a device using the Google account with which the user pre-registered, and the App Store pre-order reward is confirmed when the game is launched on a device running iOS 16 or later using the Apple account with which the user pre-ordered, and the reward is then delivered to the Mailbox of the game account logged in at that time. The Pre-registration Reward is provided only once per Google or Apple account and only once per game account (across both app stores combined), and it will not be moved to another game account or provided again. The Pre-registration Reward is Free Content provided without consideration and is not subject to withdrawal or refund.

Article 16 (Randomized Content)

  1. If the Service provides content whose results are determined by probability and that is paid or is subject to disclosure under law, the Operator displays the probabilities and the necessary information in a manner that users can easily check, in accordance with applicable standards such as the Game Industry Promotion Act and its subordinate statutes.
  2. Where a mechanism for purchasing random virtual items is offered on the Apple App Store, the Operator allows users to check the odds of obtaining each type of result before purchase.
  3. If the probabilities or composition change, the displayed information is updated to coincide with the time at which the change actually takes effect, and the Operator manages the information so that the displayed information matches the actual logic.

Article 17 (Paid Content and Payment)

  1. Paid Content is purchased through the in-app payment systems of Google Play or the Apple App Store.
  2. Prices, taxes, payment currency, payment methods, and the issuance of receipts may be subject to the policies of the app store used.
  3. The Operator does not directly collect original payment method information such as card numbers or bank account numbers, and may process information needed to verify purchases, such as order numbers, purchase tokens, and receipt identifiers.
  4. The Operator provides Paid Content only when payment has been properly confirmed by the app store. Component items are delivered to the Mailbox as product contents mail and payment mileage (Mystic Keys) mail, and rights applied to the account, such as ad removal, are reflected in that game account after payment is confirmed. Payment confirmation and delivery may be delayed depending on the status of the app store or the network.
  5. Paid Content belongs to the game account that made the payment. For this purpose, the Operator sends a value converted from the game account identifier along with the payment request, and does not transfer Paid Content to, or combine it with, another game account even if the payment was made with the same app store account. Delivery is withheld for a payment whose verification information does not match the game account that made the payment, and a payment that is not finalized may be automatically canceled in accordance with app store policy.
  6. The number of times and the period during which each product can be purchased are displayed in the Shop; periods are based on KST, and weekly periods begin at 00:00 on Sunday. The Remove Ads Pack and Stage Packs can be purchased only once per game account, and if a once-only product that has already been purchased is paid for again, the Operator does not deliver it, and the payment is either automatically canceled in accordance with app store policy or the Operator informs the user so that the user can use the app store’s refund procedure.
  7. For each game account, gems and payment mileage (Mystic Keys) are granted at double the amount only for the first gem product (Diamond product or Emerald product) purchased. Packs, Stage Packs, and the Remove Ads Pack are not eligible, and if a payment for which double the amount was granted is refunded, the entire quantity actually granted becomes subject to reclamation under Article 19, and the first-purchase benefit may apply again.
  8. If a user tries to pay for Paid Content with a Guest account, a notice recommending linking a Google or Apple account is displayed before payment. Because access to a Guest account that is not linked may be restricted under Article 8(7), users are recommended to link an account before making a payment.
  9. If payment was completed successfully but the Paid Content was not delivered, the user can request restoration from customer support.

Article 18 (Withdrawal of Purchases)

  1. To the extent provided by applicable laws, users may request withdrawal (cancellation) of a purchase of Paid Content within 7 days from the starting date prescribed by law, such as the date on which they received a written document on the contract terms or the date on which the supply of the content began.
  2. Withdrawal may be restricted where there is a statutory ground for restricting withdrawal, such as where provision of digital content has begun. However, this does not apply to portions for which withdrawal is possible under applicable laws, such as portions of divisible content whose provision has not begun.
  3. The component items of Paid Content are delivered to the Mailbox, and items claimed from the Mailbox are deemed to have begun to be provided, so withdrawal may be restricted. The Operator displays this fact on the Mailbox screen.
  4. If content differs from what was displayed or advertised, or is performed differently from the contract terms, the user may withdraw the purchase in accordance with applicable laws within 3 months from the date of supply, or within 30 days from the date on which the user became aware or could have become aware of that fact.
  5. For content for which withdrawal is restricted, the Operator clearly informs users of the restriction before purchase or in the manner required by applicable laws.
  6. Withdrawal can be requested through the refund procedure of the app store used for payment or through customer support (support@boomukgames.com). If the request is made through customer support, the Operator handles it in a manner that can be processed by that app store or informs the user of the necessary procedure, and if the payment is canceled as a result of withdrawal or otherwise, it is handled in accordance with Article 19.

Article 19 (Refunds, Payment Cancellations, and Overpayments)

  1. Refunds and payment cancellations may be processed in accordance with applicable laws and the procedures and policies of the app store used for payment.
  2. The Operator confirms refunds and payment cancellations through the refund notifications and refund histories provided by the app stores, and when a legitimate refund or payment cancellation is confirmed, handles it as follows. Reclamation is not an unjust sanction and is limited to the extent necessary to restore the state before the transaction.
    • Mail for that payment that has not yet been claimed is deleted.
    • If the mail has already been claimed, the currencies actually granted through that payment (including the doubled first-purchase portion and the payment mileage Mystic Keys) are recorded as the quantity to be reclaimed, and are thereafter reclaimed each time game data is saved, within the quantity held at that time. Holdings are never reduced below 0, and any quantity not fully reclaimed remains and continues to be reclaimed afterward. Archery Tickets are reclaimed first from the Archery Tickets held, and any quantity that cannot be reclaimed in Archery Tickets is converted at 1,500 Diamonds per ticket (the conversion rate in Article 15(7)) and reclaimed from Diamonds.
    • The effects of the Remove Ads Pack and Stage Packs are removed and they become available for purchase again, and for limited-time packs, the number of purchases available for the relevant period is restored.
    • While a quantity to be reclaimed remains, a reclamation notice is displayed in the Mailbox and new payments for Paid Content are restricted. However, if the only quantity remaining to be reclaimed is Mystic Keys, payments are not restricted. In that case, the component items of that payment are delivered in full, and the payment mileage (Mystic Keys) delivered with it is, once claimed, applied to the remaining quantity to be reclaimed in the manner described above. The Operator informs the user of this in the game before payment in such a case.
  3. If only part of the payment amount is refunded, the Operator does not reclaim automatically but reviews the history and handles the matter individually, and if an app store reverses a refund, the Operator likewise reviews the history and handles the matter.
  4. If an overpayment or erroneous payment occurs without the user’s intent or negligence, the Operator refunds it in accordance with applicable laws. Where the app store makes the refund directly, the Operator may inform the user of that app store’s procedure.
  5. The Operator does not impose unreasonable additional costs on users in connection with refunds.

Article 20 (Restoring Purchases)

  1. In the iOS app, ‘Restore purchases’ on the Settings screen re-checks a Remove Ads Pack purchase completed on the App Store and can restore the ad-removal effect for the game account that first purchased that product. It is not restored if the user is logged in to a game account other than the one that made the purchase, and the Remove Ads Pack is not eligible for Apple’s Family Sharing.
  2. On both Android and iOS, logging in with the game account that made the purchase automatically restores the purchase status of the Remove Ads Pack and Stage Packs based on the payment records on the server.
  3. Consumable currencies such as Diamonds and Emeralds and the component items of packs are not subject to purchase restoration and are not granted again upon restoration. Items that were properly delivered are retained according to the data of the relevant game account.

Article 21 (Obligations of the Operator)

  1. The Operator complies with applicable laws and these Terms and makes reasonable efforts to provide the Service stably.
  2. The Operator processes users’ personal information in accordance with the Privacy Policy and applicable laws.
  3. The Operator endeavors to handle users’ legitimate inquiries, complaints, refund requests, and error recovery requests within a reasonable period.
  4. The Operator provides important information on probabilities, Paid Content, and operations in the game system in the manner required by applicable laws.

Article 22 (Obligations of Users)

  1. Users must comply with applicable laws, these Terms, app store policies, and in-game notices.
  2. Users must manage their accounts and devices securely and must not infringe the rights of others.
  3. If users discover an error or vulnerability in the Service, they must not exploit it to obtain unfair benefits and must, where possible, report it to customer support.

Article 23 (Prohibited Conduct)

Users must not engage in any of the following conduct.

  • Using cheats, hacks, bots, macros, unauthorized automation tools, or modified clients
  • Abnormally altering or circumventing game files, memory, communications, time, payments, ad rewards, or server requests
  • Intentionally and repeatedly exploiting bugs, vulnerabilities, synchronization errors, and the like to unfairly obtain currencies, items, scores, rankings, or rewards
  • Manipulating rankings, competition records, rewards, or account progress by fraudulent means such as collusion, automation, or abnormal device environments
  • In 1:1 Duels, arranging the outcome with another user, dueling against oneself with multiple accounts, or deliberately skipping turns or disconnecting to hand the win to the opponent
  • Trading accounts, in-game currencies, or items for cash or goods, or brokering such trades
  • Using another person’s account, payment method, or personal information without authorization, or impersonating the Operator or another person
  • Causing excessive load on the Service’s servers, or circumventing or attacking security measures
  • Reverse engineering, decompiling, copying, modifying, or distributing the game program beyond the extent permitted by law
  • Any other conduct that significantly infringes applicable laws, public order and good morals, or the normal operation of the Service

Article 24 (Restrictions on Use and Objections)

  1. If prohibited conduct is confirmed or fraudulent use is suspected on reasonable grounds, the Operator may take the following measures, taking into account the nature, severity, frequency, and damage of the violation, and the measures may be imposed with or without a fixed period.
    • Correction or reclamation of currencies, items, or records that were abnormally acquired or saved
    • Exclusion from rankings: the account’s records are excluded from the rankings displayed to other users and from ranking rewards, and claiming ranking reward mail that has already been issued is also put on hold. If the claim deadline of that mail (7 days after issuance) passes before the measure is lifted, the mail cannot be claimed, and if the measure is lifted because it is confirmed to be a false positive, the Operator restores what it can under paragraph (5). Until the measure is lifted, 1:1 Duel lobby listings and matchmaking take place only among accounts subject to the same measure.
    • Restriction on receiving rewards: restriction on claiming mail in the Mailbox, including Paid Content mail, and on redeeming coupons (even during the restriction, mail remains until its claim deadline, and Paid Content mail has no claim deadline)
    • Restriction on use: temporary or permanent restriction on use of the Service, such as refusing to save game progress
  2. The Operator may automatically exclude from rankings an account for which multiple types of signs of fraudulent use are identified together in the server’s automated analysis. Automated measures are limited to exclusion from rankings and are not lifted automatically, and restrictions on receiving rewards and restrictions on use are imposed only after operations staff have reviewed the records. Separately, the server may automatically reject, or correct to the permitted range, progress saves and reward requests that are impossible under the game rules, and may correct holdings of currencies whose acquisition cannot be confirmed from the server’s records to the quantity that can be confirmed. If a progress save is rejected, the progress in the rejected save is not reflected, and the game may resume from the state last saved on the server. If currencies are corrected, the user is informed of this in the game. Users may ask customer support for an explanation of, or file an objection to, such automatic rejections and corrections.
  3. For measures that impose a significant disadvantage on users, such as restrictions on receiving rewards or restrictions on use, the Operator in principle informs the user of the reason for the measure and how to file an objection. Where there are urgent reasons, such as a security breach or the spread of property damage, the Operator may take the measure first and inform the user afterward. Exclusion from rankings may be applied without separate notice to prevent fraudulent use, and users may ask customer support whether such a measure has been applied.
  4. Users may file an objection to a restriction on use through customer support, and the Operator re-examines the matter based on the objective records it holds.
  5. If a false positive or an error by the Operator is confirmed, the Operator lifts the measure and restores normal data to the extent possible.

Article 25 (Account Deletion and Termination of the Service Agreement)

  1. Users can request account deletion in the app under More → Settings → Account → Delete Account, and this is available for all accounts, including Guest accounts. If the user correctly enters the current nickname on the deletion screen, a 5-second confirmation period is displayed, and if the user does not cancel within that time, the request is accepted. If the user cannot access the app, the user can use the method described on the external Account and Data Deletion page.
  2. When deletion is processed depends on the app from which it was requested, as follows.
    • Android app: When the request is accepted, a 7-day deletion waiting period begins and the game closes. During the waiting period, the game cannot be used unless the deletion request is canceled. If the user logs in to that account again during the waiting period, a notice is displayed showing the time remaining until deletion and asking whether to continue to the game, and if the user selects ‘Continue’, the deletion request is canceled and the account returns to normal use. If the user does not select ‘Continue’, the deletion request remains in effect. After the waiting period ends, the account is deleted at the first deletion processing time that follows (4:40 a.m. KST every day) (if there is a large volume of processing, or if there is service maintenance or a temporary error, processing continues at the same time on the following day), and once deletion processing has begun, it cannot be canceled.
    • iOS app (iPhone and iPad): The account is deleted immediately upon request, without a waiting period, and the deletion cannot be canceled. When the deletion is complete, the user returns to the first screen. If an error occurs before the deletion starts, the account remains as it is and the user can request deletion again, and if some information is not deleted immediately due to a temporary failure, it is deleted at the next deletion processing time.
  3. During the deletion waiting period (for deletion requested in the Android app, deletion requested by email, and deletion scheduled under paragraph (4) and Article 8(8)), the game data and nickname are retained as they are and may continue to be displayed in rankings. The identity verification and processing procedures for deletion requests received outside the app, such as by email, are described on the Account Deletion page.
  4. If a user stops using Sign in with Apple for this game in the Apple account settings or deletes the Apple account, a game account to which only an Apple login is linked is scheduled for deletion after a 7-day deletion waiting period (canceled if the user logs in again during the waiting period and selects ‘Continue’), and for a game account to which a Google login is also linked, only the link to the Apple login is removed and the game account is retained.
  5. When deletion is complete, the game account, including the linked Google and Apple logins, the game data linked to it (the entire Mailbox, including unclaimed Paid Content mail), and personal information are deleted, and deleted data cannot be recovered. However, payment records, customer inquiry handling records, and the like that must be retained under applicable laws or for handling disputes are stored separately for the periods set out in the Privacy Policy, and information remaining in backups for disaster recovery is destroyed within the period set out in the Privacy Policy. For an account to which an Apple login is linked, if the Operator holds Apple authentication information, the Operator also revokes the login authorization in the manner provided by Apple. However, if the same Apple account has in the meantime been linked to, and is in use with, another game account, the Operator does not revoke it, so that the login of that account is not cut off, and if revocation fails due to a temporary error, the Operator retries for up to 14 days.
  6. Account deletion is not a payment cancellation or refund procedure. A user who wishes to obtain a refund for Paid Content must separately use the procedures under Articles 18 and 19.
  7. During the deletion waiting period, the account continues to hold its nickname, and once deletion is complete, the nickname is released and becomes available to other users. If the user logs in with the same Google or Apple account after deletion is complete, the user starts with a new game account without the previous data.
  8. Deleting the app or logging out alone does not delete the account and game data on the server.

Article 26 (Termination of the Service)

  1. If the Operator terminates the entire Service, it will, in principle, announce the necessary matters, such as the termination date, the reason for termination, and the handling of and refunds for Paid Content, through in-game notices, the official website, or the like, no later than 30 days before the termination date. If applicable laws or standard terms and conditions require a longer period, that requirement applies.
  2. Upon termination of the Service, refunds or compensation for unused Paid Content are handled in accordance with applicable laws and the Consumer Dispute Resolution Standards.
  3. Even after the Service is terminated, the Operator maintains a contact channel for inquiries regarding refunds, disputes, and personal information for the period required by law.

Article 27 (Intellectual Property Rights)

  1. Copyrights, trademark rights, and other intellectual property rights in the content of the Service, such as the program, characters, graphics, UI, story, names, text, music, and sound effects, belong to the Operator or the legitimate right holders.
  2. Users are granted a right to use the Service to the extent of personal, non-commercial gameplay, and may not copy, distribute, modify, sell, or otherwise deal with it in a manner that infringes the Operator’s rights.
  3. Rights to music, sound effects, software, and the like that are legitimately licensed from third parties belong to their respective right holders.

Article 28 (Damages and Scope of Liability)

  1. If the Operator or a user causes damage to the other party for reasons attributable to itself, it bears liability in accordance with applicable laws.
  2. If the Service cannot be provided due to causes that are difficult for the Operator to reasonably control and that involve no intent or negligence on the part of the Operator, such as natural disasters, war, or failures of telecommunications carriers, app stores, or cloud services, the Operator’s liability may be limited to the extent permitted by applicable laws.
  3. For damage resulting from the loss of an account for reasons attributable to the user, the loss of access to a Guest account that is not linked due to a change of device, or fraudulent use contrary to these Terms, the Operator’s liability may be limited to the extent that there is no intent or negligence on the part of the Operator.
  4. This Article shall not be construed as excluding rights guaranteed to consumers by law or as exempting the Operator from liability for its intent or gross negligence.

Article 29 (Notices, Customer Support, and Dispute Resolution)

  1. The Operator may give notices necessary for operating the Service by reasonable means, such as in-game notices (‘Notice’ in the in-game Settings), pop-ups, the official website, the official community (cafe.naver.com/archergirl; ‘Community’ in the in-game Settings), and the contact methods linked to the account.
  2. The Operator sends push notifications that constitute advertising information (for example, a notification that idle rewards are full) only if the user has consented to the optional receipt of promotional push notifications, and sends them only when both Korea Standard Time and the local time of the user’s device are between 8:10 a.m. and 8:50 p.m. Users can give or withdraw consent on the consent screen displayed when they first enter the game or under ‘Push Notifications’ on the ‘Option’ screen in the in-game Settings, and withdrawal takes effect immediately. For users who have consented, the Operator reconfirms their consent on the game start screen every 2 years from the date of consent, and if a user does not confirm by the confirmation deadline, the Operator does not send promotional push notifications to that user until the user confirms again. Notification permissions on the device are managed separately in the device settings.
  3. Inquiries regarding the use of the Service, payments, accounts, and sanctions can be submitted via support@boomukgames.com. For requests regarding personal information and account deletion, users can use the contact information provided in the Privacy Policy and on the Account Deletion page.
  4. If a dispute arises, the Operator and users endeavor to resolve it through mutual consultation and, if necessary, may use the dispute mediation procedures of relevant institutions such as the Korea Consumer Agency and the Content Dispute Resolution Committee.
  5. If a dispute leads to litigation, the laws of the Republic of Korea are the governing law, and jurisdiction is determined in accordance with applicable laws such as the Civil Procedure Act.

Supplementary Provisions

Announcement date: November 7, 2026
Effective date: November 7, 2026

This amendment is made before the official launch of the Service and takes effect from the announcement date.

Changes (November 7, 2026): Added and clarified provisions on the temporary restriction based on canceled 1:1 Duel matches (Article 11); the claim deadline of Welcome-Back Reward mail and the conversion of Archery Tickets granted outside the Mailbox (Article 15); payments while only Mystic Keys remain to be reclaimed and how Archery Tickets are reclaimed (Article 19); the server’s automatic rejections and currency corrections, the related in-game notice and objections (Article 24); and the in-game Notice and official community buttons (Article 29).

Changes (November 4, 2026): Added and clarified provisions on Archery Ticket use, Accept challenges, misses and losses, continued shooting, rewards and automatic claiming in 1:1 Duels (Article 11); the basis for weekly Archery Challenge records (Article 11); how 1:1 Duel rewards and Frost Dragon interruption reward mail are claimed and their deadlines (Article 15); the scope of the Pre-registration Reward (Article 15); prohibited conduct in 1:1 Duels (Article 23); and the separation of accounts excluded from rankings in 1:1 Duels and the server’s automatic corrections (Article 24).

Changes (October 23, 2026): Added and revised provisions on the coupon redemption page of the official website and the Member Code for first-come, first-served coupons, the indefinite retention of web coupon mail, the handling of incorrectly entered nicknames, and entry restrictions by connection environment (Article 15); the Pre-registration Reward (Article 15); the handling of previous Guest accounts (Articles 8 and 11); the official community as a notice channel (Articles 5 and 29); and the reconfirmation of consent to promotional push notifications every 2 years (Article 29).

Changes (October 13, 2026): Clarified that the app stores are Google Play and the Apple App Store (Articles 2, 7, and 17), and set the time of formation of the service agreement as the user’s agreement to these Terms upon first entering the game (Article 4). Aligned the provisions on simultaneous Google and Apple linking, logging in to another game account from a Guest account and recovery through customer support, logout, account deletion (7-day waiting period on Android; immediate deletion on iOS), and the handling of nicknames with actual operations (Articles 8, 9, and 25). Added and revised provisions on the weekly Archery Challenge settlement (Article 11); rewarded ads and ad removal (Article 14); Mailbox claim deadlines, the indefinite retention of paid purchase mail, holding limits, and coupons (Article 15); the attribution of payments, purchase limits, and the first gem purchase benefit (Article 17); how to request withdrawal (Article 18); the reclamation method upon refund (Article 19); purchase restoration (Article 20); the levels of restrictions on use and automated measures (Article 24); and promotional push notifications (Article 29).

Previous versions: Version effective November 4, 2026 (Korean) · Version effective October 23, 2026 (Korean) · Version effective October 13, 2026 (Korean) · Version effective September 23, 2026 (Korean)